Music Hackday Amsterdam: 4 Trends


04.27.10 Posted in Blog by

Last weekend Amsterdam was hosting a great Music Hackday. During this event developers from all over the world come together to create the music software and hardware of the future. Because many of the hackers who were present at the event are normally working at influential music companies like Spotify, Last.fm and Soundcloud, the concepts that this weekend brought forth can be a good indication of what’s next in digital music. I was there too and to give you an overview of what happened, here are four trends that could be distilled from the concepts that were presented.

1 Geography

More and more applications today are using the location of the user and so did some of the new music apps that were created in during the Music Hackday. With the help of several APIs, different concepts connected the location of the user to Google Maps to easily let you find the nearest place where a music event is taking place. Right now, most concert recommendations give you just an overview of concerts in plain text but in the near future when you’re in a town and want to what’s going on where, get your phone out of your pocket, fire up these apps and expect a nifty (personalized) Google Map with markers on the location where you can start dancing. Curious how this looks? Check out the hacks Popularity search engine of doom (works in Chrome), Localhosted and Local Gig Info (works in FireFox).

2 More sharing and co-creating

Music has always been a social matter and sharing music over the Internet is at the heart of the current high (or low) of the online music industry. Creating and sharing playlists is already a common thing and maybe collaboratively creating playlists can become too. The project Jook that was presented is aimed at individuals in offices that easily want to merge their music collections. The concept lets users login with their Twitter account and create a playlists together by adding tracks to the list and vote for the track that should be played next. Visit this link to subscribe for more information about this office jukebox.

3 Augmented music reality

This can become interesting for musicians or for music games: jamming in augmented reality ‘mode’. The concept Armix, created by the Gigjunkie team looked like great fun. The developers produced an augmented reality music jamming product. It uses a webcam that detects images that are put in front of the cam. Every image has its own unique sound that will start to play when the camera detects it and moving the images towards the camera manipulates the sounds coming from it. The system could already handle several images at a time which made jamming possible simply by moving images in front of the camera. I would like to see more of this!

4 Interaction with the public

Several artists are already experimenting with letting the public connect to them while playing. Richie Hawtin’s 2009 Contakt tour for example experimented with this. At the Music Hackday some more concepts were experimenting with interaction. Using self made small soldered boxes or iPhone apps build on RJDJ’s platform, the concepts made it possible for individuals not only connect to the artist playing but to manipulate his sounds too. By clicking buttons or by making physical movements the public can interact with music in the room. Although I’m not sure how this would work out with a room filled with 500+ people, it surely enables new exciting possibilities for your interactive night out.

Next to these projects of course a lot more interesting concepts were presented using data and technology from among others SoundCloud, Beatport, Gigjunkie and RJDJ. Check out more information about the prototypes build on the official Amsterdam Music Hackday website.




2 Responses to “Music Hackday Amsterdam: 4 Trends”

  1. Sarah says:

    Search engine of Doom is cool! Love the name too! 🙂

  2. […] being inspired by visiting the Music Hackday myself earlier this year, a Music Hackday event anywhere in the world now means checking out live streams, […]

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